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Jogo da Memória
3D animal-pairs memory game with shader-driven card flips
2026 · Personal · Browser game
- Three.js
- GLSL
- JavaScript
- Vite
- Game Dev
- Shaders
- Audio
Overview
A browser memory-matching game built on Three.js with a custom card-flip shader, three play modes (Zen, Contra-relógio, Extremo), sound design, and an online ranking for timed runs.
Goal & Motivation
Build a polished, low-friction casual game — pick up and play in seconds — while using it as a testbed for hand-written GLSL card shaders and lightweight WebGL scene management outside a full game engine.
Corporate Relevance
Casual, session-based experiences with tight feedback loops (timers, streak mechanics, leaderboards) are common in engagement-driven products. This project demonstrates custom shader authoring, game-state machines, and audio/visual feedback design without relying on a heavyweight engine.